Arena 39: Snake Charmer
The goal of this game is to hit as many notes in time. If you do that, you will earn points. To play the game, you have press 1 for blue, 2 for orange, 3 for green, and 4 for red when the note reaches its hole. The snake goes higher up the basket and the percentage gets higher when you play the notes correctly and in time. It has the opposite effect of this when you play a note wrong. When you reach 100%, you have to hit 5 notes in a row in order for the snake to be charmed.